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Showing results for tags 'dispatch'.
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Hi, been trying now for a couple days to get configs working for call-outs. Callouts currently get spread to all departments when set not to. Fire call-outs that are still received in departments 1-4. { "PedestrianStruck":{ "IgnoreDistance": false, "MinTimeout": 0, "Probability": 1, "ShowRoute": true, "Departments":[10] }, "LargeStructureFire":{ "IgnoreDistance": false, "MinTimeout": 0, "Probability": 1, "ShowRoute": true, "Departments":[10] }, "BrushFire":{ "IgnoreDistance":false, "MinTimeout": 0, "Probability": 1, "ShowRoute": true, "Departments":[10] }, "StructureFire":{ "IgnoreDistance":false, "MinTimeout": 0, "Probability": 1, "ShowRoute": true, "Departments":[10] }, "VehicleCollision":{ "IgnoreDistance":false, "MinTimeout": 0, "Probability": 1, "ShowRoute": true, "Departments":[10] }, "CarFire":{ "IgnoreDistance":false, "MinTimeout": 0, "Probability": 1, "ShowRoute": true, "Departments":[10] }, "AircraftFire":{ "IgnoreDistance":false, "MinTimeout": 0, "Probability": 1, "ShowRoute": true, "Departments":[10] } } cyclist on motorway that’s still gets dispatched to department 10 [Fire] { "IgnoreDistance": false, "MinTimeout": 0, "Probability": 1, "ShowRoute": true, "Departments":[1,2,3,4] }