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Jedahdiah last won the day on February 22 2020

Jedahdiah had the most liked content across GPM!

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About Jedahdiah

  • Rank
    Washed up Dev
  • Birthday 01/05/1994

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    Trash Heap

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  1. Jedahdiah

    Jed's Works

    Apologies for a new album, deleted the other two to form this one super album This showcases my WIPs or scenes from LSPDFR
  2. I'll send you my accounts There's more to come
  3. Hey all! Thanks to @Idahome Samuel digging through his files, he's found two more of my lost legacy packs! Here you go: Make sure you thank Sam profusly for this! Enjoy!
    Gorgeous as always. My mouth was drooling as you made these! Got them in my Single Player, cracking good job bae
  4. Okay, so this is for my sense of mind, but also, you guys seem to love updates, so here's my current plan for the SADOT pack. The mod will be broken up into around 13 different areas, so you can chop and change to what you want, use them all, or simply use the ones that don't make your computer explode. Mod Bases (required as minimum) Vanilla Road Signage: This uses R*'s original signage. Won't be a massive change, just a few clarifications on roads, curves, etc. I'll edit the original Route signs too, as currently there's no Route 68 marker, and the Route 15 mark
  5. All lore friendly, taken from the routes in game.
  6. Currently the mod will only replace the existing traffic lights. Im working on a smaller mod that will add the missing ones from intersections R* missed, with and enhanced version adding additional lights to some intersections and ‘fixing’ some intersections (I.e. additional lighting). Im trying to learn how the intersections work through codewalker. Some intersections are generally messed up, such as all traffic signals going green at once. Once I can get that down, I’ll add additional and new signals to intersections with none, and fix the broken inters
  7. Well I have one that if all goes well, tomorrow. Then maybe the signs within a week.
  8. Hey everyone! Just a quick post to outline my latest project. I've decided to step back from vehicles for a little to focus on a different project, one I'm calling San Andreas Dept. Of Transport (SADOT) Overhaul Project. This will feature a few new things for San Andreas: San Andreas's Intersection Laws This is a redesign of most (If not all) traffic lights in the game. I'll be adding signs to the overhead components, and possibly some pedestrian ones for using crosswalks. This is about 80% complete. The only thing that needs doing is some texture bugs and some
  9. Hello everyone, just a quick update to let you know I've added seven Legacy Packs to the downloads section. They're listed in the spoilers below. Only 5 more to go, then the new stuff will come out! Love you all Legacy Packs:
  10. GOOD NEWS EVERYONE Copied directly from my Discord Server Thanks all for your support. I'll be back at it ASAP! - Jed
  11. Update 18/01/2020 Copied directly from my Discord Server Thanks all for your support and understanding. I'll keep ya'll updated - Jed
  12. I mean, you're just a hoarder Sam, admit it!
  13. With many thanks to Sam (Sam Olsen on Youtube), I can confirm I am reuploading my old packs as Legacy Packs here to GPM. The reason I thank Sam is because my external HDD corrupted my old packs from LCPDFR.com, and luckily he had many of my old packs his side, and he sent them over to me. So keep your eyes open for the new (old) uploads, new content coming soon too! I'll add a list in a spoiler and update it as I upload them to the site! Uploaded old lcpdfr.com Legacy Packs: Thanks for your continued suppoer guys - Jed

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