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Machine

V.I.P. Member
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Everything posted by Machine

  1. San Andreas Heat | ESX/FivePD Community | FIRE | EMS | In Dev
  2. We are running the recomended Artifacts have not checked since the 1st though
  3. For Ambient events Peds are not attached to the vehicle, so when you dismiss they walk off. Suggest that you spawn the ped in the vehicle and then make them exit or at least that's how I have done it in my call outs. This is a bug in the internal Ambient event in my opinion not a suggestion but I was told to post it here..
  4. It did not occure pre- 1.1.4 it was something done after that for the patrol car. Do we know its a fivem thing?
  5. When I leave my vehicle to persue a suspect on foot my patrol car and the suspect car despawn. Is there a way to make all call out / stopped / abandonded vehciles persistant?
  6. For Ambient events Peds are not attached to the vehicle, so when you dismiss they walk off. Suggest that you spawn the ped in the vehicle and then make them exit or at least that's how I have done it in my call outs.
  7. So if I had a user database located on a website that had a hashkey, could I use that key for the license key for five pd users database? or does fivepd have to generate that key? looking to sync an external user management system to the fivepd.users table (settings etc) and wondering if I can use the hashkey from it instead?
  8. When I am in another callout that has a tick, it seems to just keep adding more and more guns to peds in the streat while the call out is in progress..It turns into a big gang war kinda cool but it's a little disruptive. I'm tring to find a consistant way to reproduce it. Seems to be related to the Tick and while loop in a call out. Love the events but had to remove it because of the shootings. PS what is the coffee shop?
  9. Would it be possible to make the pistolwhip removal optional? or indicate how to add it back to the file?
  10. Move the "Free to Go" option to the bottom of the menu (not dismiss ped) Close interaction options should be at the bottom consistantly for muscle memory and easy navigation in my opinion.
  11. Version 1.0.0

    41 downloads

    I used this script to update our FivePD database so we did not have to lose all our reports and user data. PLEASE BACKUP YOUR ENTIRE DATABASE BEFORE YOU EXECUTE THIS SCRIPT, this script is being offered for public use. Do not alter this text, Use this script at YOUR OWN RISK. By running this script you release Ryan Williams the Script author of any responsibilty. the author of this script is not resonisble for any loss of data or damage to the enviroment or systems it is run on. The script author will not provide service for the script at whim he is simply sharring the scri
  12. When a ped has been killed, while you have them cuffed and have grabed them can not be detached by cancling the grab. You have to exit the game
  13. How can we update the histroy availiable? When we check history the time is shown 3.22334234234 months but there is no indication of what the offense was it's blank? is there a config entry of Json file that its looking for? Pilotsage

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