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Nexsys

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Senior Patrol Officer

Senior Patrol Officer (3/9)

  • 1 Year of Service
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  1. why not just add them into the vehicle.meta file with the car itself? not sure if i can post link on here but: https://forums.gta5-mods.com/topic/19786/tutorial-how-to-make-specific-vehicle-extras-appear-on-a-vehicle-every-spawn or just google "fivem force vehicle extra"
  2. Nexsys

    Change callsign

    we dont use the ranks as people switch departments depending on what we're doing, and having to reset every ones rank/callsign every time they switch departments is tedious
  3. Can we get an option to allow everyone to change their own call signs?
  4. Content of the bug report: What issue are you experiencing? When using spikestrips for cars that are another users callouts/traffic stops they have zero effect What did you do for this bug to occur? tried to spike a car that another user was chasing from a trafic stop, tried again against a fleeing car from a callout(was added as backup)
  5. Allow speed zones to be removed by everyone not just creator, this way if someone leaves scene or primary has to leave area for any reason, another unit can cancel out the zone. Also, allow multi zones. EX: in the picture im using the bigger speed zone to make traffic slow to 15mph on the highway while going past the smaller 0mph zone. Helps when dealing with highway traffic and an accident that happens just off of it.
  6. Content of the bug report: What issue are you experiencing? When the coroners/Ambulance arrives, if the people try and take/revive peds that caller has NOT killed they will bug out and get stuck on scene, if they only take/touch people you have killed they leave as intended. What did you do for this bug to occur? Called coroner/amb for peds i didnt kill Attach a picture or a GIF, but the best is if you can provide a full video of it!
  7. Can you remove "private int hotkey = 288;" it triggers A on controller and calls an ambulance lol
  8. Alfies Callout Pack 1.0.6
  9. Currently when you respond as "backup" for another players callout, the ai in said callout wont shoot at you or try and interact with you in anyway. Are you able to change this? As responding to a shootout as back up and being able to walk right up to them while they continue to pound the primary isnt very realistic.
  10. Content of the bug report: What issue are you experiencing? Random error in F8 console What did you do for this bug to occur? Opened F8, it doesnt seem to affect anything gameplay wise, just letting you know it does appear, fresh install on a new server with only EUP/Scoreboard installed. No callouts other then the ones that came with FivePD Attach a screenshot of your ingame console (Press F8 to open it) Attach a picture or a GIF, but the best is if you can provide a full video of it!
  11. yes they are a thing, theres even scripts out there to stop them from happening so often
  12. Not a callout, just general.... in normal fivem you have random ai stealing cars, in fivepd it doesnt seem to happen.... at all.
  13. I've noticed since playing fivepd the random auto thefts in the game have stopped, were they disabled in fivepd?
  14. Is there anyway to make our own custom menus that only function while people are on duty? I'd like to make a police only menu/commands for when people are on duty only, but i have yet to find anything ?
  15. Not sure how feasible it would be, but since you can drop off suspects to the pd, it would be cool if they eventually filled up, when full youd have to take a prison bus to the pd's and empty them out and drop them off at the prison. Of course not every suspect would count, like a 1 in 10 since some would be released from the pd without going to jail.

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