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Found 30 results

  1. From the album: Fire/EMS Pager + Fire Siren Resource

    © Copyright (c) 2019, Christopher M, Inferno Collection. All rights reserved.

  2. The Pass Alarm resource adds the ability for players to enable a Pass Alarm on their person. While enabled, the Pass Alarm will sound an audible Alarm for all nearby players to hear, when a Firefighter stands still for too long. The resource is written in such a way that multiple players can have their Pass Alarms enabled at the same time, and when they can also go off at the same time as well.
  3. The Fire Alarm resource adds both fire alarms, manual call-points/pull-stations, and fire control panels into your server. By default, the resource comes with one location, the Mission Row police station, which contains a handfull of call-points, and a control-panel, however, the resource allows and encourages you to add more, though easy to use JSON files.
  4. The Fire/EMS Pager + Fire Siren is a resource that allows players to have a pager on their person at all times. The pager is off by default, and must be tuned to tones in order to be paged. Once a tone or tones are paged, pagers tuned to these tones will receive the tone/s; if a tone is paged that a player is tuned to, they will hear a vibration sound and a notification will pop-up on their screen informing them of the call type, if a player is not tuned to a paged tone they will hear the tone sound, but not hear a vibration or receive a notification.
  5. Inferno Collection: Fire Alarm Public Beta Version 4.5 The Fire Alarm resource adds both fire alarms, manual call-points/pull-stations, and fire control panels into your server. By default, the resource comes with one location, the Mission Row police station, which contains a handfull of call-points, and a control-panel, however, the resource allows and encourages you to add more, though easy to use JSON files. The call-points and control panel consist of non-networked objects, with each control panel having an openable NUI. From the NUI, the player has access to menu options; when the fire alarm for that building has been activated, the player has the ability to silence the sounders, and/or reset the alarm for the building. Presently, the following can be customized: Location of manual call-points and control panels. Number of call-points per control panel. Per-panel passcodes for each control-panel. The area within which the alarm can be heard once sounded. Fire/EMS Pager integration, allowing you to page per-panel tones when an alarm is activated. Development Showcase Video Installation Video Coming soon. Pictures Download Link https://github.com/inferno-collection/Fire-Alarm/releases Check out the Wiki for an installation guide, as well as to find out how to use the resource. If you have any troubles, suggestions, feedback, etc, please check the Wiki and/or create a new issue on GitHub. Thank you to our Alpha Testers, and their respective servers and players, for testing this resource: RNLAF_GAMING#0322 LurkingSpirit #8338 DutchGamingsHD15#7193 J. Hughesman #6922 Ovist#9081 FamalamJamalam#0001 Beerasaurus - Rex#9371 Trevor Cory#7451 The Inferno Collection Team ChristopherM Scott_UK FrozenN00b Interested in keeping up-to-date with what we are working on? Check out our roadmap. Why is this posted here and not in the download section? See here.
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