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About ThatOneIowan

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  1. This is a good question. I sat thinking about this for far longer than I want to admit. I'm not really a fan of the bigger cities, but I would say probably San Fierro would be my favorite if I had to choose. Favorite county would definitely be the Flint County/Whetstone area. I love the trees and water features built in. My only regret is that it is very rural, and the highway/road connections are few and far in between, which is why Red County comes as a close second. My favorite small town is probably Fort Carson, since it is large enough to have more than 3 streets and has both dedicated residential and commercial zones, and just "feels like" Small Town USA with City Hall right in the middle of Main Street (or whatever the main north/south road is).
  2. Here is the San Andreas Ultimate Law Enforcement mega-pack I had thrown together over the course of a year and a half a few years ago. Vehicles in it are in various states of completion (details below) but it has a large amount of resources available for people wanting to build their parts inventory or work more on their modding skills. It will likely be perpetually in an "unfinished" state. I think this was originally uploaded around the beginning of 2017 but I felt it never really got a true release... until now. SCREENSHOTS: Bone County http://imgur.com/a/AJhoc Flint County http://imgur.com/a/TnWjW Las Venturas http://imgur.com/a/VnNvU Los Santos http://imgur.com/a/29w6f Red County http://imgur.com/a/fZbmf Screenshots not available for SF units or State units This is an alpha release for numerous vehicles I've made starting January 2016. Please contact me with bugs and I will fix (this includes vehicles that do not have SA plates/plates that can be changed via script). Readme The main goal for this is two things - first off, it's something that can be used as needed without having to hunt for packs or cars that look well together. It can be used permanently, temporarily while working on another pack, or just whenever. Secondly, I've converted a decent fraction of the lights used to breathe new light into this old game, and have made some lighting equipment as well. Ultimately, the end product would have SAMP compatible plates for those on RP servers, and provide a great resource for people wanting to learn how to make minor model edits, such as ELM mapping or adding/removing parts. As a public alpha, please email me with bug reports or if vehicles don’t have SA plates (not all of them will, I lost track of which do and which don’t.) As stated below, templates are NOT provided as this is an alpha release (and to save the filesize a bit). DOWNLOAD http://www.mediafire.com/file/tbcga6iqcd844os/Ultimate_San_Andreas_Law_Enforcement_Megapack_ALPHA_0-1-1.rar Departments included: Credits:
  3. Love the "unusual" choices - the highway helper/safety service patrol truck and the coast guard truck in particular!
  4. I only remember doing the Ford pickup and maybe getting the templates for the other two. Either way looks good
  5. Make a new layer, trace around the area you want to fill with the select area tools, use paint bucket to fill in area on new layer, profit
  6. The ELM siren support in SAMP went away when SAMP added custom audio streams, if I recall correctly.
  7. I'm curious to see how far everyone got playing the game's original missions. I'll be the first to admit I never completed a playthrough and the furthest I have gotten was somewhere in the LV casino mission storyline at 4 Dragons. And that was with cheats...
  8. How are you always one step ahead of me I use 2010
  9. Glad seeing you here buddy
  10. What are you using to view the txd with? That ambulance is actually one of my releases and I use Magic TXD. @WolfSchultz might have a copy of the template to change the paint job to what you want. I do too just I am on my phone right now. When you say you are viewing the txd are you looking at the actual txd file or are you looking at the model in 3ds/zmod trying to see textures on it there? Changing lights out is relatively simple once you get an understanding of 3ds and a txd editor and we can work on that soon.
  11. I've not taken any decent pictures recently, but here's one from when the county got its first 2016 Explorer which were still new to the state Boone County Sheriff's Office by Nick Glenn, on Flickr
  12. I hate V's vehicle physics. I'm hoping they go a different route or even back to something similar to IV's
  13. Miller's Towing Pack ThatOneIowan Included - 2010 Peterbilt 579 50-ton Heavy Wrecker - 2012 Dodge Ram Tow Truck - Templates - Readme Image and download: Credits - Grimm - ThatOneIowan - Boo - ceec6355
  14. Version 1.0.0


    Miller's Towing Pack ThatOneIowan Included - 2010 Peterbilt 579 50-ton Heavy Wrecker - 2012 Dodge Ram Tow Truck - Templates - Readme Credits - Grimm - ThatOneIowan - Boo - ceec6355 Notes Editing Disclaimer This modification may have bugs. Template provided (if any) may not be correct for model. Templates can be found here: http://imgur.com/a/xIEY1. If you have any questions or if the template is not in the gallery please contact me. Contact me before releasing an edited model. Installation Can be installed via GGMM, IMG Tool 2.0, Alci’s IMG Editor, or another tool designed to edit gta3.img. Occasionally I may accidentally release a modification with two different names for the .dff and .txd. Please contact me and I will let you know the best slot to use as well as correct the download at my earliest convenience. Handling Information Vehicles are designed to be used with slots designated in compressed file. Handling lines are not provided. Images Images are not included with the download to reduce file size.
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