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PArescueEMT

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About PArescueEMT

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    Patrol Officer

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  1. PArescueEMT

    geeeee1

    @Ray you would know... Lol @Trump releasing that skin/ped???
  2. I didn't give them a cut... They didn't realize the assistance they gave.
  3. I played other servers, but I did play FC:RP and was running Austins gang behind his back while targeting Geordie Taylor's Marshals Car with my vehicle theft ring with the help of BCFD
  4. I pre-date GPM owned SA:MP servers. I bailed before the P:LA rollout, but did have my hands in a couple of the original "official" mods for it.
  5. Most models I have and have released are unlocked models. The error you mentioned is one I have seen on occasion when trying to convert a model from 3Ds to Zmod. I agree with the above about trying to find 3DsMax 2010 or 2011. I still have my KamsMaxScript to do the conversions if you need it.
  6. Haven't DLd yet, but is there an included template by chance?
  7. City: SF in the Easter Basin area County: Flint County in the Blueberry area Oh, and @Ray, LV sucks... XD
  8. i have to get you the workaround on the .txd hack, but I can say that with the way that looks, there are a few small things I would suggest. Feel free to hit me by DM, PM or here if you are interested. I only do Texture modding now FYI so adding the LB is not something I can do for you.
  9. well, as I said yesterday @Ray the game needs a lot of optimization. I see a ton of potential in it, but I also see that there is a lot of work needed to get the game on the money.
  10. shift+left click on the color you want highlighted, ctrl+x to cut it, switch to new layer, ctrl+v to paste on that layer. That will give you the template
  11. Version 1.0.0

    7 downloads

    replacement game map for all of San Andreas from the original GPM RP servers.
  12. Version 1.0.0

    7 downloads

    one of the most common img editors for GTA SA to edit the gta3.img
  13. ELM is not compatible with motorcycles. Many have tried to map motorcycle mods, but there was never any success.
  14. That was for full server, Client side siren sounds should still work. They just wouldn't be cast over the server sounds.
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