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Daniel K.

FivePD v1.1.3 - Update

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Changed
  • Increased department member limit to 1000
Fixed
  • Callsign change and other permission issues
  • Passenger callout sync issue
  • Cuff animation
  • Grab suspect animation
  • MDT crash/freeze issues (should not crash anymore, the entire MDT will be re-rendered in case of error)
  • Service request issues
    • Heli error message
    • Suspects could not get in the prison transport vehicle
  • ... and more smaller issues.
API

Click here to read the API changelog.

Old callouts are still compatible, these are not breaking changes!

How to update from v1.1.2,v1.1.2.1
  • Replace
    • computer folder
    • CalloutManager.net.dll
    • CalloutManagerServer.net.dll
    • TrafficStopServer.net.dll
    • FivePD.net.dll
    • FivePD_client.net.dll

 


Join FivePD API Support / Development discord!

Click here to join

 

Follow us on twitter!

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Posted (edited)

When a ped is placed in cuffs, if you then put them in your vehicle, they get back out cuffed and you're stuck in the grab animation.

Edited by Chezzafy

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36 minutes ago, Chezzafy said:

When you a ped is placed in cuffs, if you then put them in your vehicle, they get back out cuffed and you're stuck in the grab animation.

If you can reproduce this create a bug report or open a support thread.


TheCipher01

Community Team

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10 hours ago, Chezzafy said:

When a ped is placed in cuffs, if you then put them in your vehicle, they get back out cuffed and you're stuck in the grab animation.

Been happening to me as well, I'll restart and try it and if it still happens I'll make a thread

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Have had no issues since the update of 1.1.2.1, but updating to 1.1.3 anyways, and will report bugs as they come in! Thank you for the dedication to the project Daniel! 🙂 And everyone else on the GPM team.

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