Trump 634 Posted March 31 Share Posted March 31 i cringe every time i see that 14 minute video posted explaining how to fix a very minor error which takes seconds to fix. the lazy way: select all materials by clicking on the first material and shift clicking the last material. all the materials should be yellow then double click on "Shader Material" without checking the box. your default material preview should have a visible reflection the tryhard way: step 1: find the culprit (the second, third, fourth, ect default material in your material editor) and rename them to something other than default material (as the zmod select by material tool is something really dumb and selects the wrong material with the same name). i suggest "default materialkjnhadfgskhjgsdfa" because its getting deleted anyway. step 2: select the whole car and go into polygon mode step 3: go to select --> [by material] --> and select your renamed material. this should select polys step 4: assign said polys to a different material that is not "default materialkjnhadfgskhjgsdfa" in the properties menu step 5: when you assign those polys different materials go back to the material editor and delete "default materialkjnhadfgskhjgsdfa" done the lazy way always works and 99% of the time theres 1 poly that isn't even visible so its not worth spending 14 minutes of your lives on something miniscule now thank me for my service to the community 3 Quote peep the badges because your eyes are here, <-----you can look here Link to post Share on other sites
Smanbg 298 Posted March 31 Share Posted March 31 Thank you for the tutorial and for your service to the community, Trump. Quote Link to post Share on other sites
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