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Unhandled exception: System.Exception: license_null


naxm
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Ive started getting this error since I updated fivepd to 1.2.8.

I was using ver. 2967 but hoping upgrading the server would help so i upgraded to 3071 but i still get the same error


 

Unhandled exception: System.Exception: license_null
  at HjGl21xmnGv62Xl120Qtr〦䄔䈅䵹讀䅴㌇ᄐ㓖㲼㿯䅃䀊㗄䬏び䉧㰖㩽㎌䨮䫱.㜯ひ磌㱛敖㕏䩆㜌㑬䁃.HjGl21xmnGv62Xl120Qtr⥻䗑㐇䏽㟇み拾㑾㡣��㩚䜅㡼㸷䦂㹽㻂㞤㎩䃞ク㓺㢃䩙㪰㑠㻞 (CitizenFX.Core.Player ネ) [0x0002a] in <c2a1202a45d6400782fc6be16514194e>:0
  at HjGl21xmnGv62Xl120Qtr〦䄔䈅䵹讀䅴㌇ᄐ㓖㲼㿯䅃䀊㗄䬏び䉧㰖㩽㎌䨮䫱.㜯ひ磌㱛敖㕏䩆㜌㑬䁃.HjGl21xmnGv62Xl120Qtr㌝㩫⥠㼾㫙〈㒸䦺㹵⌮㦡㧜䏐㉜㞹�切䐡䆃㳾㓁䪂�䥺�華㰳㾥㓑㨙䭾 (CitizenFX.Core.Player ㊂, System.String ㊃, System.Object ㊄, System.Object ㊅) [0x0015a] in <c2a1202a45d6400782fc6be16514194e>:0
  at System.Runtime.CompilerServices.AsyncMethodBuilderCore+<>c.<ThrowAsync>b__7_1 (System.Object state) [0x00000] in <fbc4ec45371543bfba3678ebb82caf6d>:0
  at System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00008] in <fbc4ec45371543bfba3678ebb82caf6d>:0
  at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00074] in <fbc4ec45371543bfba3678ebb82caf6d>:0
  at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <fbc4ec45371543bfba3678ebb82caf6d>:0 
Error: Unhandled exception in Mono script environment: System.Exception: license_null
  at HjGl21xmnGv62Xl120Qtr〦䄔䈅䵹讀䅴㌇ᄐ㓖㲼㿯䅃䀊㗄䬏び䉧㰖㩽㎌䨮䫱.㜯ひ磌㱛敖㕏䩆㜌㑬䁃.HjGl21xmnGv62Xl120Qtr⥻䗑㐇䏽㟇み拾㑾㡣��㩚䜅㡼㸷䦂㹽㻂㞤㎩䃞ク㓺㢃䩙㪰㑠㻞 (CitizenFX.Core.Player ネ) [0x0002a] in <c2a1202a45d6400782fc6be16514194e>:0
  at HjGl21xmnGv62Xl120Qtr〦䄔䈅䵹讀䅴㌇ᄐ㓖㲼㿯䅃䀊㗄䬏び䉧㰖㩽㎌䨮䫱.㜯ひ磌㱛敖㕏䩆㜌㑬䁃.HjGl21xmnGv62Xl120Qtr㌝㩫⥠㼾㫙〈㒸䦺㹵⌮㦡㧜䏐㉜㞹�切䐡䆃㳾㓁䪂�䥺�華㰳㾥㓑㨙䭾 (CitizenFX.Core.Player ㊂, System.String ㊃, System.Object ㊄, System.Object ㊅) [0x0015a] in <c2a1202a45d6400782fc6be16514194e>:0
  at System.Runtime.CompilerServices.AsyncMethodBuilderCore+<>c.<ThrowAsync>b__7_1 (System.Object state) [0x00000] in <fbc4ec45371543bfba3678ebb82caf6d>:0
  at System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00008] in <fbc4ec45371543bfba3678ebb82caf6d>:0
  at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00074] in <fbc4ec45371543bfba3678ebb82caf6d>:0
  at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <fbc4ec45371543bfba3678ebb82caf6d>:0 
  at HjGl21xmnGv62Xl120Qtr〦䄔䈅䵹讀䅴㌇ᄐ㓖㲼㿯䅃䀊㗄䬏び䉧㰖㩽㎌䨮䫱.㜯ひ磌㱛敖㕏䩆㜌㑬䁃.HjGl21xmnGv62Xl120Qtr⥻䗑㐇䏽㟇み拾㑾㡣��㩚䜅㡼㸷䦂㹽㻂㞤㎩䃞ク㓺㢃䩙㪰㑠㻞 (CitizenFX.Core.Player ネ) [0x0002a] in <c2a1202a45d6400782fc6be16514194e>:0
  at HjGl21xmnGv62Xl120Qtr〦䄔䈅䵹讀䅴㌇ᄐ㓖㲼㿯䅃䀊㗄䬏び䉧㰖㩽㎌䨮䫱.㜯ひ磌㱛敖㕏䩆㜌㑬䁃.HjGl21xmnGv62Xl120Qtr㌝㩫⥠㼾㫙〈㒸䦺㹵⌮㦡㧜䏐㉜㞹�切䐡䆃㳾㓁䪂�䥺�華㰳㾥㓑㨙䭾 (CitizenFX.Core.Player ㊂, System.String ㊃, System.Object ㊄, System.Object ㊅) [0x0015a] in <c2a1202a45d6400782fc6be16514194e>:0
  at System.Runtime.CompilerServices.AsyncMethodBuilderCore+<>c.<ThrowAsync>b__7_1 (System.Object state) [0x00000] in <fbc4ec45371543bfba3678ebb82caf6d>:0
  at System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00008] in <fbc4ec45371543bfba3678ebb82caf6d>:0
  at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00074] in <fbc4ec45371543bfba3678ebb82caf6d>:0
  at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <fbc4ec45371543bfba3678ebb82caf6d>:0 

 

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@naxm  @CindowsXP

Howdy! Just spoke to our FivePD Development Team. This isn't really a FivePD issues - unfortunately it's just "FiveM" being "FiveM". It happens sometimes. There's a whole bunch of options you can try. These are based off of some CitizenFX (FiveM) staff giving me some possible remedies: 
 

  • Possible Cause: Build Error in FiveM
    • Solution: Use only the RECOMMENDED builds of FiveM
  • Possible Cause: FiveM Cache Corruption
    • Solution: Clear FiveM Cache
  • Possible Cause: Resource Collision
    • Solution: Try FivePD without any other addons and add them in a few at a time till you replicate the error
  • Possible Cause: Visual C++ Corruption
    • Solution: Re-download Visual C++ Redistributable 2019 (or newer)
  • Most Likely Cause: Pirated Copy of GTAV (Hence the no license)
    • Solution: Get a valid copy of GTAV
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1181375915_ConwayGPMSign(2).png.222b6b96fc398f6107b76f0b800e9e59.png

 

Community Administrator and FivePD Support Guru

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Creating script environments for fivepd
Instantiated instance of script HjGl21xmnGv62Xl120Qtr〦䄔䈅䵹讀䅴㌇ᄐ㓖㲼㿯䅃䀊㗄䬏び䉧㰖㩽㎌䨮䫱.㜯ひ磌㱛敖㕏䩆㜌㑬䁃.
Instantiated instance of script HjGl21xmnGv62Xl120Qtr〦䄔䈅䵹讀䅴㌇ᄐ㓖㲼㿯䅃䀊㗄䬏び䉧㰖㩽㎌䨮䫱.㜯ひ磌㱛敖㕏䩆㜌㑬䁃.
Instantiated instance of script HjGl21xmnGv62Xl120Qtr〦䄔䈅䵹讀䅴㌇ᄐ㓖㲼㿯䅃䀊㗄䬏び䉧㰖㩽㎌䨮䫱.㜯ひ磌㱛敖㕏䩆㜌㑬䁃.
Instantiated instance of script HjGl21xmnGv62Xl120Qtr〦䄔䈅䵹讀䅴㌇ᄐ㓖㲼㿯䅃䀊㗄䬏び䉧㰖㩽㎌䨮䫱.㜯ひ磌㱛敖㕏䩆㜌㑬䁃.
Instantiated instance of script HjGl21xmnGv62Xl120Qtr〦䄔䈅䵹讀䅴㌇ᄐ㓖㲼㿯䅃䀊㗄䬏び䉧㰖㩽㎌䨮䫱.㜯ひ磌㱛敖㕏䩆㜌㑬䁃+HjGl21xmnGv62Xl120Qtr䚭䄒㡦�䣦䢕䤭㢣䋁䖦�㗳易䎍㬅㐦��㸾䫚㵳䵐�㯔㛥.
Instantiated instance of script HjGl21xmnGv62Xl120Qtr〦䄔䈅䵹讀䅴㌇ᄐ㓖㲼㿯䅃䀊㗄䬏び䉧㰖㩽㎌䨮䫱.㜯ひ磌㱛敖㕏䩆㜌㑬䁃.
Started resource fivepd
Unhandled exception: System.Exception: license_null
  at HjGl21xmnGv62Xl120Qtr〦䄔䈅䵹讀䅴㌇ᄐ㓖㲼㿯䅃䀊㗄䬏び䉧㰖㩽㎌䨮䫱.㜯ひ磌㱛敖㕏䩆㜌㑬䁃.HjGl21xmnGv62Xl120Qtr⥻䗑㐇䏽㟇み拾㑾㡣��㩚䜅㡼㸷䦂㹽㻂㞤㎩䃞ク㓺㢃䩙㪰㑠㻞 (CitizenFX.Core.Player ネ) [0x0002a] in <c2a1202a45d6400782fc6be16514194e>:0
  at HjGl21xmnGv62Xl120Qtr〦䄔䈅䵹讀䅴㌇ᄐ㓖㲼㿯䅃䀊㗄䬏び䉧㰖㩽㎌䨮䫱.㜯ひ磌㱛敖㕏䩆㜌㑬䁃.HjGl21xmnGv62Xl120Qtr㌝㩫⥠㼾㫙〈㒸䦺㹵⌮㦡㧜䏐㉜㞹�切䐡䆃㳾㓁䪂�䥺�華㰳㾥㓑㨙䭾 (CitizenFX.Core.Player ㊂, System.String ㊃, System.Object ㊄, System.Object ㊅) [0x0015a] in <c2a1202a45d6400782fc6be16514194e>:0
  at System.Runtime.CompilerServices.AsyncMethodBuilderCore+<>c.<ThrowAsync>b__7_1 (System.Object state) [0x00000] in <fbc4ec45371543bfba3678ebb82caf6d>:0
  at System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00008] in <fbc4ec45371543bfba3678ebb82caf6d>:0
  at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00074] in <fbc4ec45371543bfba3678ebb82caf6d>:0
  at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <fbc4ec45371543bfba3678ebb82caf6d>:0 

No I havent tried without FivePD, seems to be related "HjGl21xmnGv62Xl120Qtr" starts right after fivepd and thats the one having issues with crashing on what i can see.

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I've had a chat with some of the developers. The problem is that FivePD is trying to get player licenses which it is unable to do as it returns 'null'. Do you have any other resources running? There may be something on your server which is causing this issue by messing with the player references.

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2 hours ago, Benzaboy said:

I've had a chat with some of the developers. The problem is that FivePD is trying to get player licenses which it is unable to do as it returns 'null'. Do you have any other resources running? There may be something on your server which is causing this issue by messing with the player references.

I see.. I'm running a few resources, I don't know what would be causing it, got any idea on what kind of resource it could be?

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6 minutes ago, Benzaboy said:

I'm not sure. Maybe try stopping all non essential resources a part from FivePD. If it then works, just continue by restarting the server enabling one resource at a time.

Alright, thanks for taking your time, I'll report back tonight if I found anything. Few more hours of work.. 😅

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4 hours ago, naxm said:

Alright, thanks for taking your time, I'll report back tonight if I found anything. Few more hours of work.. 😅

Okay I think I kinda found the problem...

I'm using discord whitelist + print identifiers to console + discord bot

This happens when someone doesnt have discord synced with fivem.

 

"player 1"(edited for obvious reasons :D) have been trying to join now for like 5 times and I got an error message like that everytime.
 

but why would fivepd shit the bed when that happens? I've had those scripts install for a loong time and with older fivepd versions.

Player: Player 1, Identifier #1: steam:0000000000
Player: Player 1, Identifier #2: license:000000000000000000000000000
Player: Player 1, Identifier #3: xbl:000000000000000000000
Player: Player 1, Identifier #4: live:000000000000000000
Player: Player 1, Identifier #5: fivem:0000000000000
Player: Player 1, Identifier #6: ip:00.000.000.000
missing identifier
SCRIPT ERROR: @DiscordBot/SERVER/Server.lua:50: attempt to concatenate a nil value
Connecting: PLAYER 1
server thread hitch warning: timer interval of 177 milliseconds
Unhandled exception: System.Exception: license_null
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