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FivePD Computer/Callouts not working, prints FileNotFound to console


Go to solution Solved by mogey,
Reason for Locking
Answered

By TheCipher01, on 07/26/20 05:27 AM.

Question

I have a FivePD 1.1.4 install and after adding some custom callouts the script kind of breaks and certain functions don't work. When I open console I notice the following errors. I'm wondering why this is, if I move the callout plugins to the root /callouts folder everything seems to work, but when they're in subfolders it seems to break everything.

 

Attached is a screenshot of the error and the console log

[   1192656] [    GTAProcess]             MainThrd/ Creating script environments for fivepd
[   1192844] [    GTAProcess]             MainThrd/ Loaded FivePD_client.net, Version=1.1.4.0, Culture=neutral, PublicKeyToken=null into ScriptDomain_1611448744
[   1192906] [    GTAProcess]             MainThrd/ Instantiated instance of script ykTm3nHxlaa9ၟ⼌؟ῳc׼ր᠐ۈኆᡡቦ⾋۪᝶ᢥཪῘա؄⽀׼ἰིᾂOဖGΊ཭ٵă⽙ᢇጺྂ⾠.
[   1192922] [    GTAProcess]             MainThrd/ Loaded CyclistOnHighway.net, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null into ScriptDomain_1611448744
[   1192922] [    GTAProcess]             MainThrd/ Loaded CalloutAPI.net, Version=0.7.0.0, Culture=neutral, PublicKeyToken=null into ScriptDomain_1611448744
[   1192937] [    GTAProcess]             MainThrd/ Loaded DomesticDispute.net, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null into ScriptDomain_1611448744
[   1192937] [    GTAProcess]             MainThrd/ Returning previously loaded assembly CalloutAPI.net, Version=0.7.0.0, Culture=neutral, PublicKeyToken=null
[   1192953] [    GTAProcess]             MainThrd/ Loaded FivePD-StreetRace.net, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null into ScriptDomain_1611448744
[   1192953] [    GTAProcess]             MainThrd/ Loaded FivePD.net, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null into ScriptDomain_1611448744
[   1192953] [    GTAProcess]             MainThrd/ Instantiated instance of script FivePD_StreetRace.Config.
[   1192969] [    GTAProcess]             MainThrd/ Loaded ParkingViolation, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null into ScriptDomain_1611448744
[   1192969] [    GTAProcess]             MainThrd/ Returning previously loaded assembly CalloutAPI.net, Version=0.7.0.0, Culture=neutral, PublicKeyToken=null
[   1192984] [    GTAProcess]             MainThrd/ Loaded Trespassing.net, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null into ScriptDomain_1611448744
[   1192984] [    GTAProcess]             MainThrd/ Returning previously loaded assembly FivePD.net, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null
[   1193000] [    GTAProcess]             MainThrd/ Loaded VehicleIncidents.net, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null into ScriptDomain_1611448744
[   1193000] [    GTAProcess]             MainThrd/ Returning previously loaded assembly FivePD.net, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null
[   1193016] [    GTAProcess]             MainThrd/ Returning previously loaded assembly CyclistOnHighway.net, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[   1193016] [    GTAProcess]             MainThrd/ Returning previously loaded assembly DomesticDispute.net, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
[   1193031] [    GTAProcess]             MainThrd/ Returning previously loaded assembly FivePD-StreetRace.net, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[   1193031] [    GTAProcess]             MainThrd/ Returning previously loaded assembly ParkingViolation, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[   1193031] [    GTAProcess]             MainThrd/ Returning previously loaded assembly Trespassing.net, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
[   1193047] [    GTAProcess]             MainThrd/ Returning previously loaded assembly VehicleIncidents.net, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[   1193047] [    GTAProcess]             MainThrd/ Loaded AnimalCallouts.net, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null into ScriptDomain_1611448744
[   1193062] [    GTAProcess]             MainThrd/ Returning previously loaded assembly FivePD.net, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null
[   1193062] [    GTAProcess]             MainThrd/ Loaded BeachCallouts.net, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null into ScriptDomain_1611448744
[   1193062] [    GTAProcess]             MainThrd/ Returning previously loaded assembly FivePD.net, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null
[   1193078] [    GTAProcess]             MainThrd/ Loaded CarCarrierPursuit.net, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null into ScriptDomain_1611448744
[   1193078] [    GTAProcess]             MainThrd/ Loaded CarCallouts.net, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null into ScriptDomain_1611448744
[   1193094] [    GTAProcess]             MainThrd/ Returning previously loaded assembly FivePD.net, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null
[   1193094] [    GTAProcess]             MainThrd/ Loaded DrunkCallouts.net, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null into ScriptDomain_1611448744
[   1193094] [    GTAProcess]             MainThrd/ Returning previously loaded assembly FivePD.net, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null
[   1193109] [    GTAProcess]             MainThrd/ Loaded escaped.net, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null into ScriptDomain_1611448744
[   1193109] [    GTAProcess]             MainThrd/ Loaded GroupCallouts.net, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null into ScriptDomain_1611448744
[   1193125] [    GTAProcess]             MainThrd/ Returning previously loaded assembly FivePD.net, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null
[   1193125] [    GTAProcess]             MainThrd/ Loaded interactivecallouts.net, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null into ScriptDomain_1611448744
[   1193125] [    GTAProcess]             MainThrd/ Could not load assembly callouts/SuspectPerson/SuspiciousPersonCallout.net - loading exceptions: Exception loading assembly callouts/SuspectPerson/SuspiciousPersonCallout.net: System.IO.FileNotFoundException: Unable to find the specified file.

[   1193141] [    GTAProcess]             MainThrd/   at System.Runtime.InteropServices.Marshal.ThrowExceptionForHR (System.Int32 errorCode) [0x0000a] in <74fbbe963b7e417b8d715b858c5c584f>:0 

[   1193141] [    GTAProcess]             MainThrd/   at CitizenFX.Core.InternalManager+DirectScriptHost.OpenHostFileInternal (System.String fileName) [0x00011] in C:\gl\builds\edf06b9b\0\cfx\fivem\code\client\clrcore\InternalManager.cs:623 

[   1193156] [    GTAProcess]             MainThrd/   at CitizenFX.Core.InternalManager+DirectScriptHost.OpenHostFile (System.String fileName) [0x00000] in C:\gl\builds\edf06b9b\0\cfx\fivem\code\client\clrcore\InternalManager.cs:609 

[   1193156] [    GTAProcess]             MainThrd/   at CitizenFX.Core.InternalManager.LoadAssemblyInternal (System.String baseName, System.Boolean useSearchPaths) [0x00075] in C:\gl\builds\edf06b9b\0\cfx\fivem\code\client\clrcore\InternalManager.cs:192 

[   1193172] [    GTAProcess]             MainThrd/ 
[   1193172] [    GTAProcess]             MainThrd/ Could not load assembly callouts/TowCallouts/TowCallouts.net - loading exceptions: Exception loading assembly callouts/TowCallouts/TowCallouts.net: System.IO.FileNotFoundException: Unable to find the specified file.

[   1193172] [    GTAProcess]             MainThrd/   at System.Runtime.InteropServices.Marshal.ThrowExceptionForHR (System.Int32 errorCode) [0x0000a] in <74fbbe963b7e417b8d715b858c5c584f>:0 

[   1193187] [    GTAProcess]             MainThrd/   at CitizenFX.Core.InternalManager+DirectScriptHost.OpenHostFileInternal (System.String fileName) [0x00011] in C:\gl\builds\edf06b9b\0\cfx\fivem\code\client\clrcore\InternalManager.cs:623 

[   1193187] [    GTAProcess]             MainThrd/   at CitizenFX.Core.InternalManager+DirectScriptHost.OpenHostFile (System.String fileName) [0x00000] in C:\gl\builds\edf06b9b\0\cfx\fivem\code\client\clrcore\InternalManager.cs:609 

[   1193203] [    GTAProcess]             MainThrd/   at CitizenFX.Core.InternalManager.LoadAssemblyInternal (System.String baseName, System.Boolean useSearchPaths) [0x00075] in C:\gl\builds\edf06b9b\0\cfx\fivem\code\client\clrcore\InternalManager.cs:192 

[   1193203] [    GTAProcess]             MainThrd/ 
[   1193203] [    GTAProcess]             MainThrd/ Could not load assembly callouts/VangelicoRobbery/Vangelico.net - loading exceptions: Exception loading assembly callouts/VangelicoRobbery/Vangelico.net: System.IO.FileNotFoundException: Unable to find the specified file.

[   1193219] [    GTAProcess]             MainThrd/   at System.Runtime.InteropServices.Marshal.ThrowExceptionForHR (System.Int32 errorCode) [0x0000a] in <74fbbe963b7e417b8d715b858c5c584f>:0 

[   1193219] [    GTAProcess]             MainThrd/   at CitizenFX.Core.InternalManager+DirectScriptHost.OpenHostFileInternal (System.String fileName) [0x00011] in C:\gl\builds\edf06b9b\0\cfx\fivem\code\client\clrcore\InternalManager.cs:623 

[   1193234] [    GTAProcess]             MainThrd/   at CitizenFX.Core.InternalManager+DirectScriptHost.OpenHostFile (System.String fileName) [0x00000] in C:\gl\builds\edf06b9b\0\cfx\fivem\code\client\clrcore\InternalManager.cs:609 

[   1193234] [    GTAProcess]             MainThrd/   at CitizenFX.Core.InternalManager.LoadAssemblyInternal (System.String baseName, System.Boolean useSearchPaths) [0x00075] in C:\gl\builds\edf06b9b\0\cfx\fivem\code\client\clrcore\InternalManager.cs:192 

[   1193250] [    GTAProcess]             MainThrd/ 
[   1193250] [    GTAProcess]             MainThrd/ Could not load assembly callouts/WindernessCallouts/WildernessCallouts.net - loading exceptions: Exception loading assembly callouts/WindernessCallouts/WildernessCallouts.net: System.IO.FileNotFoundException: Unable to find the specified file.

[   1193266] [    GTAProcess]             MainThrd/   at System.Runtime.InteropServices.Marshal.ThrowExceptionForHR (System.Int32 errorCode) [0x0000a] in <74fbbe963b7e417b8d715b858c5c584f>:0 

[   1193266] [    GTAProcess]             MainThrd/   at CitizenFX.Core.InternalManager+DirectScriptHost.OpenHostFileInternal (System.String fileName) [0x00011] in C:\gl\builds\edf06b9b\0\cfx\fivem\code\client\clrcore\InternalManager.cs:623 

[   1193281] [    GTAProcess]             MainThrd/   at CitizenFX.Core.InternalManager+DirectScriptHost.OpenHostFile (System.String fileName) [0x00000] in C:\gl\builds\edf06b9b\0\cfx\fivem\code\client\clrcore\InternalManager.cs:609 

[   1193281] [    GTAProcess]             MainThrd/   at CitizenFX.Core.InternalManager.LoadAssemblyInternal (System.String baseName, System.Boolean useSearchPaths) [0x00075] in C:\gl\builds\edf06b9b\0\cfx\fivem\code\client\clrcore\InternalManager.cs:192 

[   1193281] [    GTAProcess]             MainThrd/ 
[   1193297] [    GTAProcess]             MainThrd/ Could not load assembly CalloutManager.net - loading exceptions: Exception loading assembly CalloutManager.net: System.IO.FileNotFoundException: Unable to find the specified file.

[   1193297] [    GTAProcess]             MainThrd/   at System.Runtime.InteropServices.Marshal.ThrowExceptionForHR (System.Int32 errorCode) [0x0000a] in <74fbbe963b7e417b8d715b858c5c584f>:0 

[   1193312] [    GTAProcess]             MainThrd/   at CitizenFX.Core.InternalManager+DirectScriptHost.OpenHostFileInternal (System.String fileName) [0x00011] in C:\gl\builds\edf06b9b\0\cfx\fivem\code\client\clrcore\InternalManager.cs:623 

[   1193312] [    GTAProcess]             MainThrd/   at CitizenFX.Core.InternalManager+DirectScriptHost.OpenHostFile (System.String fileName) [0x00000] in C:\gl\builds\edf06b9b\0\cfx\fivem\code\client\clrcore\InternalManager.cs:609 

[   1193312] [    GTAProcess]             MainThrd/   at CitizenFX.Core.InternalManager.LoadAssemblyInternal (System.String baseName, System.Boolean useSearchPaths) [0x00075] in C:\gl\builds\edf06b9b\0\cfx\fivem\code\client\clrcore\InternalManager.cs:192 

[   1193328] [    GTAProcess]             MainThrd/ 
[   1193328] [    GTAProcess]             MainThrd/ Could not load assembly plugins/WorldEvents/WorldEvents.net - loading exceptions: Exception loading assembly plugins/WorldEvents/WorldEvents.net: System.IO.FileNotFoundException: Unable to find the specified file.

[   1193344] [    GTAProcess]             MainThrd/   at System.Runtime.InteropServices.Marshal.ThrowExceptionForHR (System.Int32 errorCode) [0x0000a] in <74fbbe963b7e417b8d715b858c5c584f>:0 

[   1193344] [    GTAProcess]             MainThrd/   at CitizenFX.Core.InternalManager+DirectScriptHost.OpenHostFileInternal (System.String fileName) [0x00011] in C:\gl\builds\edf06b9b\0\cfx\fivem\code\client\clrcore\InternalManager.cs:623 

[   1193359] [    GTAProcess]             MainThrd/   at CitizenFX.Core.InternalManager+DirectScriptHost.OpenHostFile (System.String fileName) [0x00000] in C:\gl\builds\edf06b9b\0\cfx\fivem\code\client\clrcore\InternalManager.cs:609 

[   1193359] [    GTAProcess]             MainThrd/   at CitizenFX.Core.InternalManager.LoadAssemblyInternal (System.String baseName, System.Boolean useSearchPaths) [0x00075] in C:\gl\builds\edf06b9b\0\cfx\fivem\code\client\clrcore\InternalManager.cs:192 

[   1193375] [    GTAProcess]             MainThrd/ 
[   1193375] [    GTAProcess]             MainThrd/ Still executing script initialization routines...

FiveM_GTAProcess_TY6cJLXFMi.png

Edited by mogey
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5 minutes ago, TheCipher01 said:

Make sure the callouts are updated to support 1.1

Thank you, solved it by isolating the broken callout,

 seems to load and then break everything after it.

 

Removing it fixes everything.

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You might want to remove all callouts and add them back one at a time to figure out which one is breaking. Can you attach a screenshot of your server console?

TheCipher01

Community Team | Administrative Support

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2 minutes ago, TheCipher01 said:

You might want to remove all callouts and add them back one at a time to figure out which one is breaking. Can you attach a screenshot of your server console?

Thats what I might end up doing, I don't think it has to do with subfolders at all anymore since some callouts are loading fine from a subfolder.

 

Here's a pic of the server console.

mstsc_1hG9rvA2eG.png

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