Daniel K. 599 Posted July 14, 2020 Share Posted July 14, 2020 Changed Increased department member limit to 1000 Fixed Callsign change and other permission issues Passenger callout sync issue Cuff animation Grab suspect animation MDT crash/freeze issues (should not crash anymore, the entire MDT will be re-rendered in case of error) Service request issues Heli error message Suspects could not get in the prison transport vehicle ... and more smaller issues. API Click here to read the API changelog. Old callouts are still compatible, these are not breaking changes! How to update from v1.1.2,v1.1.2.1 Replace computer folder CalloutManager.net.dll CalloutManagerServer.net.dll TrafficStopServer.net.dll FivePD.net.dll FivePD_client.net.dll Follow us on twitter! Link to post Share on other sites
Chezzafy 1 Posted July 16, 2020 Share Posted July 16, 2020 (edited) When a ped is placed in cuffs, if you then put them in your vehicle, they get back out cuffed and you're stuck in the grab animation. Edited July 16, 2020 by Chezzafy Link to post Share on other sites
TheCipher01 126 Posted July 16, 2020 Share Posted July 16, 2020 36 minutes ago, Chezzafy said: When you a ped is placed in cuffs, if you then put them in your vehicle, they get back out cuffed and you're stuck in the grab animation. If you can reproduce this create a bug report or open a support thread. 1 TheCipher01 Community Team | Administrative Support Link to post Share on other sites
SGTPayne 116 Posted July 16, 2020 Share Posted July 16, 2020 Well done! I only had a small heart attack with my robberies pack. Link to post Share on other sites
dennis20014 0 Posted July 17, 2020 Share Posted July 17, 2020 10 hours ago, Chezzafy said: When a ped is placed in cuffs, if you then put them in your vehicle, they get back out cuffed and you're stuck in the grab animation. Been happening to me as well, I'll restart and try it and if it still happens I'll make a thread Link to post Share on other sites
Demon6994 10 Posted July 17, 2020 Share Posted July 17, 2020 Have had no issues since the update of 1.1.2.1, but updating to 1.1.3 anyways, and will report bugs as they come in! Thank you for the dedication to the project Daniel! And everyone else on the GPM team. 1 Link to post Share on other sites
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