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FivePD v1.1.3 - Update


Daniel K.
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Message added by Conway,

This version of FivePD is out-of-date; we recommend using the latest version to avoid issues. Support/Bug Reports/Suggestions may/will be ignored for old/older versions. 

Grab the latest version of FivePD here.

 

Happy Patrolling 🚔!

Recommended Posts

  • Development Team
Changed
  • Increased department member limit to 1000
Fixed
  • Callsign change and other permission issues
  • Passenger callout sync issue
  • Cuff animation
  • Grab suspect animation
  • MDT crash/freeze issues (should not crash anymore, the entire MDT will be re-rendered in case of error)
  • Service request issues
    • Heli error message
    • Suspects could not get in the prison transport vehicle
  • ... and more smaller issues.
API

Click here to read the API changelog.

Old callouts are still compatible, these are not breaking changes!

How to update from v1.1.2,v1.1.2.1
  • Replace
    • computer folder
    • CalloutManager.net.dll
    • CalloutManagerServer.net.dll
    • TrafficStopServer.net.dll
    • FivePD.net.dll
    • FivePD_client.net.dll

 

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36 minutes ago, Chezzafy said:

When you a ped is placed in cuffs, if you then put them in your vehicle, they get back out cuffed and you're stuck in the grab animation.

If you can reproduce this create a bug report or open a support thread.

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TheCipher01

Community Administrator

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  • Ray pinned and featured this topic
10 hours ago, Chezzafy said:

When a ped is placed in cuffs, if you then put them in your vehicle, they get back out cuffed and you're stuck in the grab animation.

Been happening to me as well, I'll restart and try it and if it still happens I'll make a thread

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Have had no issues since the update of 1.1.2.1, but updating to 1.1.3 anyways, and will report bugs as they come in! Thank you for the dedication to the project Daniel! ? And everyone else on the GPM team.

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