I know if seems something similar suggestion but perhaps not worded the same way.
I would love to see the ability to adjust the vehicle and ped chance to flee/shot/attack/surrender for different scenarios. For example, I would love to give vehicles only a 10% chance to flee from a random traffic stop but still allow more violent crimes with a high percentage of a shootout/attacking the officer. Give things like reckless driving/drunk drivers a lower chance to flee. Every misdemeanor shouldn’t escalate into a felony by default.
While fleeing, suspects could have their run speed reduced by 15-20%. Realistically, a trained police officer would have the fitness of an average athlete. They are far more likely to be able to catch/outrun a suspect.(this would reduce the need for most chances to end in shooting the suspect with a taser).
With several response adjustments it would make FivePD servers differ from one another more than just by the cars and interiors they have. Those who want maximum violent and fleeing suspects could set that adjustment while others who wish for a more realist simulation can tone down that chance.
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