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This is a simple script that automatically calls for backup based on the call. For example, if you are dispatched to a code 3 call, others you are playing with will be dispatched as backup.

Me.

How do I install?

Unzip the file and then upload the .dll into the fivepd>plugins folder

Use at your own risk.

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On 9/14/2020 at 10:49 PM, tf88 said:

It displays as a backup request. The other players have the option to accept the request.

From what I'm being told, is since I added it, every call, regardless of the type, it calls for code 3 backup. Not sure if that's what the aim was or not.

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5 hours ago, Lucky™ said:

From what I'm being told, is since I added it, every call, regardless of the type, it calls for code 3 backup. Not sure if that's what the aim was or not.

Uhhh, yah. That's how it works. It's so when you're playing with others they are dispatched to your call. Pretty straight forward.

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51 minutes ago, tf88 said:

Uhhh, yah. That's how it works. It's so when you're playing with others they are dispatched to your call. Pretty straight forward.

I'm sorry, do to my lack of sleep, I didn't word it correctly. Regardless of the call type received, it always pushes out code 3 backup. Even the "Parking Infraction" receives a code 3 backup response. I don't know much about the API, but I'm sure there's a way to not have it call backup for every call type.

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34 minutes ago, Lucky™ said:

I'm sorry, do to my lack of sleep, I didn't word it correctly. Regardless of the call type received, it always pushes out code 3 backup. Even the "Parking Infraction" receives a code 3 backup response. I don't know much about the API, but I'm sure there's a way to not have it call backup for every call type.

It will call for the type of backup that the call is programed for. Basically the API has callout.getResponseCode (that's not exact, I am not looking at it) and it returns  a 3, 2 or 1. I send the same backup as the callout.

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