tried the opaque option yet?
So I decided that I wanted to try and import the trashmaster from GTA IV into zmodeler. I looked over this topic- http://gtapolicemods...-for-els-v3-v6/ -and I imported what I thought I needed for textures. Once I did that I attempted to import the WFT and it didnt work. I restarted the program, reloaded the textures, everything that I could think of. I'm hoping that someone can help me out with this issue. I'm running zmodeler 2.2.4 Build 983. Here are some pictures:
once youve imported all the textures and vehshare textures into the texture browzer you have to high light all the textures then click ok then import the model see if that helps...
lol your all wrong.
load all of your textures from the wtd and the vehshare and make sure their all in one format.
example dds. once you have all of that imported click ok and keep the material browser open.
then click on import, make sure the preferable textures you want are that format you have all of the textures in.
it's should work if you do everything correctly.
when you impot a model into zmodeler there are options for the game model your trying to import.
when you import a car model into zmodeler and it's a gta4 model if you look at the options there will be preferable textures, collsion, siliced model, and reuse material.
you want to have all three of them that have boxes next to them have a check in them and if you look to the left of the import box your going to see preferable texture.
that's were you tell zmodeler what type of textures you want to use when importing the model.
I'm still having issues... I think I'm missing textures though. I have all of the textures that were in the pictures I posted above and I have the Packer textures as well. I'm trying to import the Packer right now but I don't kn ow where to find the other textures....