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  1. #21
    Freddie's Avatar GPM Member
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    Posted 04-09-2012, 12:35 AM

    thanks very much i think it worked! bur should i replace the streammemory fix1.0 asi but not the otherstream ones?

  2. Animefan162a's Avatar GPM Member
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    Posted 12-24-2012, 11:33 PM

    None of the aforementioned ''fixes'' work for me. I am running SAPD:FR 2.5 with ELM V8 and for some reason, when I respond to a dispatch in SAPD:FR, the buildings, roads and props such as guardrails and street/traffic lights all disappear and reappear on and off until I either complete the dispatch or my game crashes.

    UPDATE: Alright by uninstalling and reinstalling both the streammemfix in main directory, the streammemfix in CLEO directory, and making sure I didn't insert the ''test files'' it appears the world despawning glitch is fixed. Now I just have an issue with GTA:SA crashing every once in a while, most of the time during SAPD:FR related activities.
    Last edited by Animefan162a; 12-26-2012 at 05:27 PM.

  3. #23
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    Posted 04-09-2013, 08:58 AM

    I've been having an issue with the environment disappearing for some time as of course it is caused by some high detail texture(s). Having been looking for a solution until now I couldn't find anything which was for 1.00 US version related, now that I have found this thread before posting one regarding this issue I can now say that I am pleased to have stumbled across this thread. Luckily enough I've read all the replies here so I know what's going on before I download anything though I would like to report a missing file which can normally be found on that Sannybuilder site which has been linked. The ASI file is missing from the GTA SA directory...Though thanks for the .cs version of the file, will download it now and test it out :)

 

 
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